Forgotten Compass Games / Independent studio

Good games.Bad company.

We are the studio behind Villains Inc.
A kingdom of heroes. Four terrible employees.
Your next very good bad idea.

Evil, professionally done. / Our debut game.
Original worlds. Built from first principles.Enter the company ↓Forgotten Compass × Villains Inc.
001 / Villains Inc.

The kingdom
has a hero problem.
You're the solution.

A deck-building roguelike that puts you on the wrong side of a very good kingdom. Sign the contract, pick your villain, and work your way up the Shining Road.

Act I is free. All four villains. Nothing to install.

Grubnak the Magnificent, the Goblin KingGrubnak the MagnificentSelf-appointed. Obviously.
04Playable villains
284Villain cards
04Acts to conquer
27Original music tracks
The people problem

Meet your
new colleagues.

Four villains. Four ways to dismantle a kingdom. One deeply questionable employer.

Mordessa Vale, the necromancer
THE NECROMANCER

Mordessa Vale

Raise the dead. Put your minions on the front line.

Count Noctis, the vampire
THE VAMPIRE

Count Noctis

Steal life. Make every hit work in your favor.

Malgrath, the demon
THE DEMON

Malgrath

Make deals. Collect the Debt when it hurts most.

Grubnak, the goblin king
THE GOBLIN KING

Grubnak

Bring a horde. Make up in numbers what you lack in manners.

From the world of Villains Inc., the first game from Forgotten Compass Games.Find your people. Follow the game. ↗
The studio film / 08:34

48 hours.
Zero good guys.

How a Friday-night idea became Villains Inc. Go behind the game, from the first spark to a kingdom full of trouble.

The documentary about the creation of Villains Inc.
A Forgotten Compass Games productionEnglish captions
The studio behind the company

Small team.
Strange ideas.
Serious engineering.

The Forgotten Compass Games logo. A slate crow on a mossy stone holds a brass compass in its beak.

Forgotten Compass Games is a technology and games studio. We build original worlds, their systems, and the tools that bring them to life.

Villains Inc. is our first public game. Its art is drawn in code, with an original soundtrack and voiced characters. It is where our studio starts. It is not where our imagination stops.

Inside Forgotten Compass ↗
01 / WORLD

A point of view.

A kingdom where the heroes are the problem. Characters who have something to say. Games with their own identity.

02 / SYSTEM

Built to be played.

Decks, decisions, and consequences. The kind of systems that make you want to try one more run.

03 / STUDIO

More to come.

Villains Inc. gets the spotlight today. The next Forgotten Compass game joins it when it is ready.

Villains Inc. / One turn. Ten goblins.

Real play from Villains Inc. The Goblin King.

Good games. Bad company.

Our first game. Your next hostile takeover.

Discover Villains Inc. ↗